Xbox One

The Xbox One, recently unveiled by Microsoft, will be on a whole new level of connectivity. Designed to take advantage of the cloud, Xbox One promises to deliver on multiplayer games, streaming video, and connecting to a community. It will also store your games in the cloud, so they can be accessed from any Xbox One. Automatic updates will also be a plus.

Xbox One console, sensor, and controller
Xbox One console, sensor, and controller

Despite the much-touted advantages though, it’s starting to look like it’s going to be quite the leap for the average gamer. Purchasing the Xbox One will require investing in all-new equipment and games. That’s right, Xbox 360 games and controllers will not work on the Xbox One.

The other concern is that Xbox One, unlike 360, will require a connection to the Internet. According to Microsoft, it will not have to be constantly connected, but it will require a periodic connection to function. It may also be more difficult to trade-in and resell games for cash or new games, since Microsoft will be allowing game publishes to opt out of allowing game resale. Game publishers will also have the option to set up transfer fees for games with retailers. While Microsoft says they will make loaning games possible, it will not be available at launch either.

On the plus side, because games—whether purchased as a disc or a download—are stored in the cloud, they are accessible to anyone who can log into the console, and owners will be able to make their library available to 10 family members. Entertainment options also makes the Xbox One tempting. The idea of being able to switch seamlessly between live TV, music, gaming, and the Internet is tempting; especially with the voice control features the integrated Kinect bring.

Basically, if you’re prepared to invest in a whole new gaming and entertainment system, Xbox One looks like a good choice this coming holiday season. But if you—like millions of other households—already have a Blu-Ray player, DVR, and/or gaming console hooked up to the (smart) TV (any of which devices already stream video), Microsoft’s platform of being an all-in-one entertainment solution is coming a little late.